I once watched a video from Apple that explained how to compile universal binaries. Either the video wasn't thorough enough or I can't follow instructions but I wasn't able to roll out a universal binary until I got a tip from Dexter from the Philippines:
If I recall, you have to go to Project -> Edit Project Settings. Then go to the Build tab. From there, look for Architectures, then click the Edit button below and just make sure both PowerPC and Intel are checked. Of course, I believe you have to make sure its enabled for, at the least, the Release Configuration.
Thanks Dexter!
2 comments:
Hey Martin,
Its Donovan from SRHS. Strangely enough, I came across your blog searching on google for "greasemokney scripts". You were result number 1, so just remember you are well known among grease monkey misspellers. See you around Martin.
Haha, that's funny. Good to hear from you! I'll fix my typo. Thanks for pointing it out. What are you doing with Greasemonkey these days, or what are you doing in general?
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